From the WccfTech article by David Carcasole: IO Interactive had one final holiday surprise for players ahead of the release of its next game, 007 First Light: a delay. The studio announced that the game has been delayed by two months and will no longer release on its previously announced release date of March 27, 2026.Continue reading “A Delayed Bond, a Patient Industry: What 007 First Light Says About 2026”
Tag Archives: xbox
Of Saturated Inventories and Too Little Demand (A Proof Scribbled in the Margin) – Games Don’t Need to be on Every Platform
If Steam gamer’s only spent 14% of their time in new games in 2025… Then assume that 14% = 0.14 the demand signal for new games on Steam… Steam MAU is 132mn… Give 264mn for consideration of the monetized PC gaming market to account for people playing Fortnite, Riot games, etc…anything untracked… So for anyContinue reading “Of Saturated Inventories and Too Little Demand (A Proof Scribbled in the Margin) – Games Don’t Need to be on Every Platform”
No Savior Is Coming: The Post-Platform Reality of the Gaming Industry
Yesterday, PC Gamer, along with numerous other outlets, reported on the large-scale layoff at Amazon, the corporation cutting some 14,000 jobs. The PC Gamer angle was to focus on the impact to the gaming division specifically. And I wanted to further pull this industry event apart in conjunction with the statements of yesterday from SatyaContinue reading “No Savior Is Coming: The Post-Platform Reality of the Gaming Industry”
When the Cool Factor Fades: What Apple Gets Right and Xbox Still Misses
It’s been about a year since I made the decision to convert entirely to iOS for my mobile needs and shift to MacOS for everything I do computing, using Windows only for gaming. I have had some brief moments of remorse for my ex, Android. I still have my Google Pixel Fold and Samsung ZContinue reading “When the Cool Factor Fades: What Apple Gets Right and Xbox Still Misses”
Unionization at Xbox: Momentum, Math, and Misconceptions
One of my biggest pushbacks to those who were proponents of the ATVI acquisition was this notion that it would lead to mass unionization of the employee base. I’ve made staunch arguments that high-salary technical professionals who have huge bargaining power on the human capital market are not interested in unionization. When we dilute ourContinue reading “Unionization at Xbox: Momentum, Math, and Misconceptions”
Clarity in the Chaos: What This Week in Gaming Means to Gamers Secure in Their Identity
As much of a whirlwind as it has been in gaming land this week, I think that this post will be relatively short. A lot has gone on, but the two biggest things were obviously the layoffs & game cancellations in the XBox division and Helldivers 2, a PlayStation first-party title from an external studio,Continue reading “Clarity in the Chaos: What This Week in Gaming Means to Gamers Secure in Their Identity”
Polish, Don’t Publish: Rethinking the Release Cadence in a Glutted Video Games Market
My Gaming Diary, Gamedate 78863.5 Recently, Reuters reported that Embracer is taking a more conservative approach towards its release cadence. I know. Bug guffaw, right? But stick with me here. Many gamers….most if not all of the ones on social media…so-called journos, pundits, game-tubers….everyone has an opinion on what needs to be done to “fix”Continue reading “Polish, Don’t Publish: Rethinking the Release Cadence in a Glutted Video Games Market”
2025’s Genre-Busting Gaming Lineup: A Once-in-a-Decade Start?
This has been a bonga year for game releases. I know, I know – that phrase gets thrown around a lot. But 2025 really is something different. The year got off to a great start, hit a crescendo in April, and continues to maintain a strong cadence heading into the summer. And what makes thisContinue reading “2025’s Genre-Busting Gaming Lineup: A Once-in-a-Decade Start?”
GoTY in April? Grow Up – Against the Instant, Month-to-Month GoTY Culture
[from My Gaming Diary: Gamedate 78744.2] I have some very austere philosophies on the Game of The Year discussion. First and foremost of which is that no one should be having this conversation until December of the release calendar. Amongst other reasons why, I feel it is actually denigrating and demeaning to the creatives andContinue reading “GoTY in April? Grow Up – Against the Instant, Month-to-Month GoTY Culture”
GameWatch Update – S.T.A.L.K.E.R. 2: Heart of Chornobyl
Stalker 2, a highly anticipated game set to launch on September 5th, 2024, faces competition from Ubisoft’s Star Wars: Outlaws. Despite challenges faced by developer GSC Game World, the game has garnered positive reviews from playable builds and is set for release on Xbox and PC platforms. The game’s journey reflects dedication and perseverance amid adversity.