We All Might Have to Start Choosing Single Gaming Platforms Again

Xbox raised prices today. On literally everything. I think PlayStation did too. And the PC space has been getting hella ‘spensive for a long time now. I’ve been talking recently about what I am going to do about these rising prices, if anything. I’ve also been talking about the impact that playing Clair Obcur: ExpeditionContinue reading “We All Might Have to Start Choosing Single Gaming Platforms Again”

Clair Obscur: Expedition 33 – A Midgame Reflection: Why I Might Be Returning to Consoles and Story-Driven Games

Several things have me re-thinking my approach to games. And my relationship with gaming overall. In general. One of those things is Clair Obscur: Expedition 33. I don’t want to go too far into that topic as I am still playing the game, and the slightest detail can be spoilerific. Maybe I’m halfway through orContinue reading “Clair Obscur: Expedition 33 – A Midgame Reflection: Why I Might Be Returning to Consoles and Story-Driven Games”

Wall-E Was a Warning, Not a Business Plan for the Gaming Industry

I think there are some things to maybe not advocate so strongly for in gaming. Or at least to have a sophisticated conversation about full of cautionary tales rather than stumping for corpos, as that often drives you in the direction of campaigning against your own self-interests. “We need to get back to industry growth”Continue reading “Wall-E Was a Warning, Not a Business Plan for the Gaming Industry”

GoTY in April? Grow Up – Against the Instant, Month-to-Month GoTY Culture

[from My Gaming Diary: Gamedate 78744.2] I have some very austere philosophies on the Game of The Year discussion. First and foremost of which is that no one should be having this conversation until December of the release calendar. Amongst other reasons why, I feel it is actually denigrating and demeaning to the creatives andContinue reading “GoTY in April? Grow Up – Against the Instant, Month-to-Month GoTY Culture”

Navigating Nostalgia: Why Old Games Matter in a Rapidly Evolving Tech Landscape

PC World reported last week that nVidia’s newest GPUs are having a problem playing games from the early 2000s that use the PhysX API. While I agree with the author’s main takeaway, that this is not the ELE that many YouTubers proclaim it to be, it did make me reminisce about how much I playContinue reading “Navigating Nostalgia: Why Old Games Matter in a Rapidly Evolving Tech Landscape”

“Anticipation and Uncertainty: The Countdown to the Nintendo Switch 2 Launch”

The excitement for a new console. There isn’t much anything quite like it. I’ve only nabbed a few precious machines on actual launch day in my almost 50+ years of gaming. I stood in line for the Nintendo Wii and walked away with one in my proud hands on launch day. It was at aContinue reading ““Anticipation and Uncertainty: The Countdown to the Nintendo Switch 2 Launch””

Finding Balance in Gaming: My 2025 Strategy

Admittedly, I toe-dip too much. I get a new game. I play it long enough to gain initial impressions and describe the bulk of the systems that I believe the game holds. Talk about it a bit with friends. After a few discussions, I may keep playing it on the regular for another week orContinue reading “Finding Balance in Gaming: My 2025 Strategy”

Exactly How Everyone’s Concord Predictions Are Wrong

It is no consumers job to make sure that Concord is a good video game. And it is not up to any gamer to speak well of Concord. It’s not my job to “find at least one good thing to say about every game”. Anyone who has spent some time listening to me knows thatContinue reading “Exactly How Everyone’s Concord Predictions Are Wrong”

I’m a PC Main. Will I Ever Play Mods? Unlikely

A lot of ado has been making the rounds about how a significant chunk of the CD Projekt Red’s dev team on CyberPunk 2 is made up of former mod makers. Developers who got their start diving deep into the underbelly of the tools and sometimes the code itself of their favorite loves in gaming.Continue reading “I’m a PC Main. Will I Ever Play Mods? Unlikely”

GameWatch Update – S.T.A.L.K.E.R. 2: Heart of Chornobyl

Stalker 2, a highly anticipated game set to launch on September 5th, 2024, faces competition from Ubisoft’s Star Wars: Outlaws. Despite challenges faced by developer GSC Game World, the game has garnered positive reviews from playable builds and is set for release on Xbox and PC platforms. The game’s journey reflects dedication and perseverance amid adversity.