As much of a whirlwind as it has been in gaming land this week, I think that this post will be relatively short. A lot has gone on, but the two biggest things were obviously the layoffs & game cancellations in the XBox division and Helldivers 2, a PlayStation first-party title from an external studio,Continue reading “Clarity in the Chaos: What This Week in Gaming Means to Gamers Secure in Their Identity”
Tag Archives: news
Even If You Don’t Buy ARC, We All Still Need It in the Market
When I saw the headline that Intel was end of life-ing the ARC A750 I almost had a conniption. The ARC has arguably been one of the best things to happen to the GPU market since before we lost all of the vendors and went down to a two-party GPU ecosystem. While ARC is notContinue reading “Even If You Don’t Buy ARC, We All Still Need It in the Market”
Friend Codes and Baby Steps: Nintendo’s Slow March Toward a Real Online Strategy
My Gaming Diary, Gamedate 78864.2 Nintendo’s live service strategy should not be confused with its more foundational need to get its provisioning of network services right. They have been making incremental, baby-step strides in this area for years, while they are admittedly still woefully incomplete. Yesterday, The Verge ran an opinion piece about how “AnimalContinue reading “Friend Codes and Baby Steps: Nintendo’s Slow March Toward a Real Online Strategy”
Polish, Don’t Publish: Rethinking the Release Cadence in a Glutted Video Games Market
My Gaming Diary, Gamedate 78863.5 Recently, Reuters reported that Embracer is taking a more conservative approach towards its release cadence. I know. Bug guffaw, right? But stick with me here. Many gamers….most if not all of the ones on social media…so-called journos, pundits, game-tubers….everyone has an opinion on what needs to be done to “fix”Continue reading “Polish, Don’t Publish: Rethinking the Release Cadence in a Glutted Video Games Market”
Don’t Mistake Convenience for Acclaim: Why Xbox Games Are Selling on PlayStation
What you are witnessing now with XBox titles on PlayStation is the Napster Effect. Which really was more about supply & demand and price-sensitivity of Music rather than Napster, but “the Music Effect” doesn’t have the same hook. Before Napster was introduced, market sentiment was that CDs were priced too high and offered a dubiousContinue reading “Don’t Mistake Convenience for Acclaim: Why Xbox Games Are Selling on PlayStation”
“Anticipation and Uncertainty: The Countdown to the Nintendo Switch 2 Launch”
The excitement for a new console. There isn’t much anything quite like it. I’ve only nabbed a few precious machines on actual launch day in my almost 50+ years of gaming. I stood in line for the Nintendo Wii and walked away with one in my proud hands on launch day. It was at aContinue reading ““Anticipation and Uncertainty: The Countdown to the Nintendo Switch 2 Launch””
Exactly How Everyone’s Concord Predictions Are Wrong
It is no consumers job to make sure that Concord is a good video game. And it is not up to any gamer to speak well of Concord. It’s not my job to “find at least one good thing to say about every game”. Anyone who has spent some time listening to me knows thatContinue reading “Exactly How Everyone’s Concord Predictions Are Wrong”
The Smartphone Market is all the Proof You Need that Consolidation Stifles Innovation
On Friday, Extreme Tech reported that “Someone Found Essential’s Super-Skinny Canceled Android Phone on eBay”, and it reminded me of a conversation we had just had on the most recent episode of the Basement Radio Arcade Podcast. We were discussing market consolidation, and the difficulties in the notion of taking mainstream gaming…FPS’s, RTS’, JRPGs….and movingContinue reading “The Smartphone Market is all the Proof You Need that Consolidation Stifles Innovation”
I’m a PC Main. Will I Ever Play Mods? Unlikely
A lot of ado has been making the rounds about how a significant chunk of the CD Projekt Red’s dev team on CyberPunk 2 is made up of former mod makers. Developers who got their start diving deep into the underbelly of the tools and sometimes the code itself of their favorite loves in gaming.Continue reading “I’m a PC Main. Will I Ever Play Mods? Unlikely”
GameWatch Update – S.T.A.L.K.E.R. 2: Heart of Chornobyl
Stalker 2, a highly anticipated game set to launch on September 5th, 2024, faces competition from Ubisoft’s Star Wars: Outlaws. Despite challenges faced by developer GSC Game World, the game has garnered positive reviews from playable builds and is set for release on Xbox and PC platforms. The game’s journey reflects dedication and perseverance amid adversity.