As much of a whirlwind as it has been in gaming land this week, I think that this post will be relatively short. A lot has gone on, but the two biggest things were obviously the layoffs & game cancellations in the XBox division and Helldivers 2, a PlayStation first-party title from an external studio,Continue reading “Clarity in the Chaos: What This Week in Gaming Means to Gamers Secure in Their Identity”
Category Archives: Uncategorized
Even If You Don’t Buy ARC, We All Still Need It in the Market
When I saw the headline that Intel was end of life-ing the ARC A750 I almost had a conniption. The ARC has arguably been one of the best things to happen to the GPU market since before we lost all of the vendors and went down to a two-party GPU ecosystem. While ARC is notContinue reading “Even If You Don’t Buy ARC, We All Still Need It in the Market”
Friend Codes and Baby Steps: Nintendo’s Slow March Toward a Real Online Strategy
My Gaming Diary, Gamedate 78864.2 Nintendo’s live service strategy should not be confused with its more foundational need to get its provisioning of network services right. They have been making incremental, baby-step strides in this area for years, while they are admittedly still woefully incomplete. Yesterday, The Verge ran an opinion piece about how “AnimalContinue reading “Friend Codes and Baby Steps: Nintendo’s Slow March Toward a Real Online Strategy”
Polish, Don’t Publish: Rethinking the Release Cadence in a Glutted Video Games Market
My Gaming Diary, Gamedate 78863.5 Recently, Reuters reported that Embracer is taking a more conservative approach towards its release cadence. I know. Bug guffaw, right? But stick with me here. Many gamers….most if not all of the ones on social media…so-called journos, pundits, game-tubers….everyone has an opinion on what needs to be done to “fix”Continue reading “Polish, Don’t Publish: Rethinking the Release Cadence in a Glutted Video Games Market”
When Reviewers Get DOOM Dead Wrong
Is DOOM perhaps the most controversial shooter franchise to try and have a discussion about? Maybe so. DOOM 2016 was an awesome reboot of that shooter franchise in my opinion. It added greater fluidity to the movement model (in comparison to DOOM 3), enhanced mobility overall in both verticality and that feeling of speed. IContinue reading “When Reviewers Get DOOM Dead Wrong”
The Sound of Silence: A Night Without AirPods and the Echoes of Unionization
Horror of all horrors, I’ve forgotten my AirPods for my night sojourn to the “coffee shop” (which is really the lobby of a gym where I need to hang out a few times a week while I wait on someone). This results in me not being able to listen to music, not being able toContinue reading “The Sound of Silence: A Night Without AirPods and the Echoes of Unionization”
2025’s Genre-Busting Gaming Lineup: A Once-in-a-Decade Start?
This has been a bonga year for game releases. I know, I know – that phrase gets thrown around a lot. But 2025 really is something different. The year got off to a great start, hit a crescendo in April, and continues to maintain a strong cadence heading into the summer. And what makes thisContinue reading “2025’s Genre-Busting Gaming Lineup: A Once-in-a-Decade Start?”
Don’t Mistake Convenience for Acclaim: Why Xbox Games Are Selling on PlayStation
What you are witnessing now with XBox titles on PlayStation is the Napster Effect. Which really was more about supply & demand and price-sensitivity of Music rather than Napster, but “the Music Effect” doesn’t have the same hook. Before Napster was introduced, market sentiment was that CDs were priced too high and offered a dubiousContinue reading “Don’t Mistake Convenience for Acclaim: Why Xbox Games Are Selling on PlayStation”
We All Might Have to Start Choosing Single Gaming Platforms Again
Xbox raised prices today. On literally everything. I think PlayStation did too. And the PC space has been getting hella ‘spensive for a long time now. I’ve been talking recently about what I am going to do about these rising prices, if anything. I’ve also been talking about the impact that playing Clair Obcur: ExpeditionContinue reading “We All Might Have to Start Choosing Single Gaming Platforms Again”
Clair Obscur: Expedition 33 – A Midgame Reflection: Why I Might Be Returning to Consoles and Story-Driven Games
Several things have me re-thinking my approach to games. And my relationship with gaming overall. In general. One of those things is Clair Obscur: Expedition 33. I don’t want to go too far into that topic as I am still playing the game, and the slightest detail can be spoilerific. Maybe I’m halfway through orContinue reading “Clair Obscur: Expedition 33 – A Midgame Reflection: Why I Might Be Returning to Consoles and Story-Driven Games”