When Reviewers Get DOOM Dead Wrong

Is DOOM perhaps the most controversial shooter franchise to try and have a discussion about? Maybe so. DOOM 2016 was an awesome reboot of that shooter franchise in my opinion. It added greater fluidity to the movement model (in comparison to DOOM 3), enhanced mobility overall in both verticality and that feeling of speed. IContinue reading “When Reviewers Get DOOM Dead Wrong”

Navigating Nostalgia: Why Old Games Matter in a Rapidly Evolving Tech Landscape

PC World reported last week that nVidia’s newest GPUs are having a problem playing games from the early 2000s that use the PhysX API. While I agree with the author’s main takeaway, that this is not the ELE that many YouTubers proclaim it to be, it did make me reminisce about how much I playContinue reading “Navigating Nostalgia: Why Old Games Matter in a Rapidly Evolving Tech Landscape”