Content Creation:
1. need to edit and publish the most recent episode of E2KG.
2. Do hardware deploy of the podcast setup for Tuesday’s episode of TAG, with time to dry run and troubleshoot, given that it will be the first attempt to podcast from the miniPC. Needs HSI and I need to decide on an asset to use as the H&M station and display…I may walk this back and deploy to BS1
3. Need to upload recent capture of CoD; might need time to cut just the good matches.
Gaming: got a second session of Microsoft Flight Simulator in, and thought overnight about the likelihood that I would be allocating more time to get back to flight Sims and vehicle sims in general this year. That made me feel ok about ordering the Logitech G Yoke and Throttle Quadrant FCS.
While continuing my long haul flight from Riverside to Chesapeake, I continued on track to my layover destination at Little Rock, AK, with plans to put down at Clinton National Airport (KARK). To give myself something to do on the trip I’ve started making (LAEs; low-altitude excursions). Fun, but a bug with Flight Simulator is that when loading a saved flight someimes the track-line will not come back, so I’m basically flying blind in that respect.
I also got some CoD in, nabbing a 3.24 K/D in Domination on Stash House, and a couple of other good showings in FFA matches
I finally filled out the third slot in the current rotation, or at least tried with Assetto Corsa on the PS5. But that damned bug where car tune save files will not load pervades there as well, basically making the game unplayable for me. So I shifted to Gran Turismo and I’m finding the old dynamic that used to make me love Gran Turismo. Because I could fail a race, go and upgrade one part, race, lose, another upgrade, and eke out a win. It’s what used to make me love the series…white-knuckle racing where tight edges in performances could truly be the difference in 0.3 seconds of performance and a loss or a win.